From the pages of Everyeye on Demand's new YouTube channel, Francesco Fossetti tackles the first four hours of Tom Clancy's The Division 2's main campaign to give us a glimpse of the game experience that awaits us once crossed the digital threshold of the new shooter of Ubisoft .
The experience gained by the authors of Massive Entertainment with the previous chapter of this famous series TPS, and the teaching received at commercialization occurred with numerous updates that have marked the post-launch period, is the basis of the hard work done to erect the narrative, graphic and playful scaffolding of a work that aims to conquer the scepter of best Game as a Service of the 2019.
The detailed evidence given to us by Fossa after joining the ranks of the agents of the Washington DC Division and having completed the missions of the first four hours of the story, on the other hand, gives us back the image of a solid and capable project, with the appropriate support of its creators, to stand comparison with the other exponents of the genre, especially if the latter continue to stumble in the criticism of the community (someone said Anthem?).
To those who follow us, we remember that the release of Tom Clancy's The Division 2 is scheduled for March 15 on PC , Xbox One and PlayStation 4. Like any good GaaS self-respecting, of course also the new free-roaming shooter of Ubisoft Massive will involve its buyers with a particularly dense post-launch support appointments between high-ranking fortresses, raids, unpublished endgame activities and additional ways to tackle challenges in the triple Black Zone of Washington DC